This is a freelance project I did for Astro Dunia Digital promo.
Music is temporary and no 2D graphic elements added yet. I will update as soon as I get the final version.
Done with Maya, Photoshop, After Effects.
This is a freelance project I did for Astro Dunia Digital promo.
Music is temporary and no 2D graphic elements added yet. I will update as soon as I get the final version.
Done with Maya, Photoshop, After Effects.
This morning I was curious to benchmark the render time between Maya in my Linux and Windows box.
I used a simple scene to test render ambient occlusion. Here’s the result :
Hardware Specs:
HP 6910p Laptop
Intel Core2 Duo 2.0Ghz
2 GB RAM
Software Specs:
Ubuntu Linux 8.04 (Hardy Heron) /w kernel 2.24.17
Microsoft Windows XP Professional SP2
Rendered image (simple helix on a plane, 2K square res):
Render Results :
Conclusion :
The render time in Linux is 20 seconds faster than in Windows. Both of the OS platform use the same scene. But the results in your machine may vary from various OS settings (for Linux especially the distro and kernel version used). Maybe in your case, it renders faster in Windows. But for me, the Linux version gives a better render time.
Today I have successfully installed Maya 2008 for Linux in my Ubuntu system.
I followed zardostechmage’s guide to install in my Ubuntu 8.04 Hardy Heron. Should work in previous Ubuntu versions as well (Gutsy, Feisty, etc).
Eveything went well with some minor tweaks for the installation to work well. I have taken some notes of what to be done after installation.
sudo mkdir /usr/tmp sudo chmod 777 /usr/tmp
Now mental ray’s frame buffer should work.
export MAYA_MMSET_DEFAULT_XCURSOR=1
gksudo gedit /etc/X11/xorg.conf
add the following entry :
Section "Extensions" Option "Composite" "Disable" EndSection
Then start and enjoy using Maya