Archive for xsi

ELEVO Cocoon Scorpio Video Promo

Posted in Finished 3D Works with tags on February 10, 2009 by vinsenjunior

This is the 2nd promo video from ELEVO Cocoon series.

Check out the website at http://elevo.co.id

more about “ELEVO Cocoon Scorpio on Vimeo“, posted with vodpod

ELEVO Cocoon Mantis Video Promo

Posted in Finished 3D Works with tags on February 6, 2009 by vinsenjunior

This is a promo video we did for a local laptop company called ELEVO

Product Description
Elevo Cocoon Mantis is a 10″ laptop with complete features and also affordable. There are currently two models in the Cocoon series, The Mantis and The Scorpio.

Concept
Inspired by Transformers, the Cocoon series laptop is able to transform into robot bugs

Credits
Softimage (now Autodesk) XSI
Akbar Robani – Model, Rig
Aditya Triantoro – Layout, Animation
Vinsen Junior (me) – Environment, Shading, Lighting, Rendering, Compositing

I hope you find our work interesting

more about “ELEVO Cocoon Mantis Video Promo on Vimeo“, posted with vodpod

Zero – Code Geass character

Posted in Finished 3D Works with tags , , on December 11, 2007 by vinsenjunior

This is a character called Zero from the anime Code Geass.

I submit this to the Code Geass fan art forum and was well received.

Modeled in XSI, rendered in 3dsmax+Vray

Berserk Golem

Posted in Finished 3D Works with tags , on December 11, 2007 by vinsenjunior

This a render of Berserk Golem.

Done in XSI/Zbrush

Berserk Golem

Resting tree

Posted in Finished 3D Works with tags , on December 11, 2007 by vinsenjunior

This is a very quick image I made using just a cylinder and several grids.
I applied displacement map to the cylinder and opacity maps to the grids.

The texture speaks for itself :)

Resting tree

Marauder

Posted in 3D WIP with tags , on December 11, 2007 by vinsenjunior

Ok, this on is a model which I made when I’m learning to switch software to Softimage XSI. The tools are more sophisticated than 3dsmax, especially the sub component selection methods. Although I can’t say the modeling tools are whole better than max, because in max there are tools that aren’t available in XSI.

The model itself is a Marauder mech from Mech Warrior.

Marauder